Skip to main content

Avatar: The Way of Water animator explains the truth behind that viral hand shot

Much has been made of the downright jaw-dropping technical wizardry on display in Avatar: The Way of Water, and it’s hard to argue against director James Cameron’s decision to wait over a decade for the appropriate filmmaking technology to arrive before commencing work on his subaquatic sequel. 

In an exclusive interview with TechRadar, Daniel Barrett, Senior Animation Supervisor at Wētā FX, explained the method behind the magic of The Way of Water’s bar-raising performance capture visuals, and we asked the seasoned animator how he and his team pulled off a very specific shot – one that sent the internet into raptures following its inclusion in the film’s very first trailer. Check it out via the tweet below. 

See more

“It's nearly human,” reads one comment underneath the post. “It could just be a guy painted blue,” reads another. The best response of all: “Pretty sure it isn’t CGI. Cameron actually went to Pandora to film this one.”

For context, the shot in question shows Sam Worthington’s Jake Sully tightening the reins on a skimwing, the Metkayina clan’s sea-dwelling version of the mountain banshees ridden by the Omaticaya. But how much – if any – of what we see in the two-second clip is real, and how much is computer-generated? Thankfully, Barrett has the answers. 

“We shot that practically,” he explains. “At the time, there was talk about whether that shot was going to be [used for] reference, or whether it was going to be in the film. It looked really good, what had been done – but it was just the hand that was practical. So we had the challenge of connecting that hand, mid-arm, to a CG arm, which was connected to a CG body, which was sitting on a CG skimwing. And then we had some practical water as well that then had to connect to CG water. So it's a mix. The hand and water surrounding [the shot] is practical. The rest is digital.”

CG water? No wonder Cameron’s sequel needed to surpass $2 billion just to break even. 

A different kind of challenge

Tuk in Avatar: The Way of Water

(Image credit: © 2022 20th Century Studios. All Rights Reserved.)

Caution: major spoilers for Avatar: The Way of Water follow

For Wētā FX – the New Zealand-based visual effects company founded by The Lord of the Rings director Peter Jackson in 1993 – Avatar: The Way of Water represented the ultimate challenge. Animators like Barrett had to draw on all their experience to clear the impossibly high bar set by Cameron, whose extensive use of underwater performance capture techniques presented entirely new VFX obstacles. 

Were there any particular sequences that struck the fear of Toruk into Barrett and his team? “Technically, there were certain water shots that did worry me,” he tells us. “A lot of the boat shots were a concern, just because we knew we were in a parallel workflow with the effects tem. You can do your work, you hope the water surface stays as it is, you hope the wave phase remains as it was when you started animating. But then you also know that that needs to be simulated, and the simulation of the water now affects the boat’s surroundings. You can end up in a little bit of a loop. So a lot of the boat shots [were challenging].”

Neytiri and Jake on a rock in Avatar: The Way of Water

Barrett says this Avatar: The Way of Water sequence was among the hardest to work on (Image credit: © 2022 20th Century Studios. All Rights Reserved.)

“There were also some huge scenes,” Barrett continues. “The return of the Tulkun to the village – there was an awful lot going on in those shots. But personally for me, one of the harder sequences to work on – and I don’t want to get too soppy – was [Neteyam’s] death on the rock. I found that really difficult. By the time I saw it in the cinema, I was somewhat immune to it. But the first 20 times were very, very difficult to watch. 

“The performances are just so strong. Take Zoe [Saldaña] as an example. It’s not even just the raw emotion you see in her at the beginning. Later, when Jake implores her to do what’s needed for the other children, you see her resolve arrive. The grief never leaves, but the resolve arrives, and it’s so subtle. 

“So for me [as an animator], it’s an exhilarating thing to get to the point where you feel like you’ve found everything that she did. Those more subtle shots are really the most satisfying moments.”

Avatar: The Way of Water is now playing in theaters worldwide. 



Comments

Popular posts from this blog

Garmin's new radar-equipped tail light will keep you safe on your e-bike

Garmin's Varia bike radars are some of the most popular pieces of cycling tech around – and now the company has delivered its first rearview radar to have been specially designed for some of the best e-Bikes .   Garmin's Varia range mounts to the back of your bike and broadcasts a radar signal behind you, so you can get visual and audible alerts when something's overtaking you. Even better, the new Varia eRTL615 plugs directly into most e-bikes, with no battery required. Because the catchily-named Varia eRTL615 is also a tail light, it'll also make sure you're visible to other vehicles too, promising to emit a flashing or solid light that's visible from up to a mile away in daylight. To connect Garmin's new radar tail light to your e-bike, you'll need to pick the right Garmin adapter cable (which isn't included). You can buy power cables compatible with Bosch, Shimano, or USB-A terminals or connections, with more info on those available on Garmin...

Revolution Software is using their own AI technology to remake Broken Sword

TechRadar Gaming is reporting live from Gamescom 2023 on the latest and greatest developments in gaming and hardware. Revolution Software announced at Gamescom 2023 that Broken Sword would be coming back, with Broken Sword - The Shadow of the Templars getting a full remake while a sixth title in the series is coming in the future too, under the title Broken Sword - Parzival’s Stone .  Speaking to TRG ahead of the announcement, Cecil talked about the studio’s plans for a Broken Sword remake and the sixth title in the series. Cecil is a larger-than-life character, who is able to talk about the studio’s plans with enthusiasm. It even carries a pocketful of stones to illustrate the plans for Parzival’s Stone , but he also talks about how Broken Sword - The Shadow of the Templars would be using AI to upscale.  Cecil wasn’t shy about the studio’s use of AI technology, but he gave a fairly robust explanation of why the game was using it. The AI technology will be used to upda...

Hackers steal passwords, emails from hookup websites

Two gay hookup websites have been breached with sensitive and personal user data stolen and sold online, new reports have claimed. The databases, which are now being sold on dark web forums, were taken from platforms called TruckerSucker, and CityJerks. They contain enough personally identifiable information to engage in identity theft , such as usernames and passwords, email addresses, profile pictures, sexual preferences, birth dates, postal addresses, IP addresses, and bios. The passwords are encrypted, but according to TechCrunch, the algorithm is “weak” and could be broken by a more persistent hacker. The silent treatment HaveIBeenPwned founder Troy Hunt, who was tipped off on the leak, described the incident as a “typical forum breach, albeit with super sensitive content.”  However the content includes more than just identity data, as there are also messages users exchanged, including arranging meetings and describing their sexual preferences.  In total, more than...